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Hey, what's up guys? Jason Douglas here,
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voice of Beerus the Destroyer in Dragon
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Ball Super and also most recently uh
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Kunigi in Knight of the Living Cat. Uh
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and you may also know me as Kishi Bay
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from Chainsaw Man. When signing
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autographs, what quote do fans ask for
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the most? Uh probably
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before creation must come, destruction.
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That's from Beerus. What was your
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exposure to Dragon Ball before you were
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cast as Beerus in Dragon Ball Super? Uh,
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slightly before I was cast as Beerus, I
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also uh was tapped to play King Cold in
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Dragon Ball Z Kai. Uh so uh I was
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involved in the show uh slightly before
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uh Beerus came along and um as a
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longtime anime voice actor uh obviously
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Dragon Ball was legendary and so u
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mostly through the grapevine and just
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kind of seeing the fandom uh pop up
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throughout the late 90s early as that
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was pretty pretty evident. How do you
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keep your voice strong and consistent
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during long recording sessions or
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intense battle scenes? Uh, lots of
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hydration. It's super important uh to
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show up to a a gig well hydrated. Uh,
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and sometimes I'll use a tea that's got
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like honey and lemon and ginger in it,
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but generally um generally it's just
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pacing yourself and a lot of those more
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intense battle scenes uh will shift to
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the back end of the session. So, um,
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kind of gives us a chance to recover
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before we have to come back into the
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next session. What was it like embodying
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Satan in AMC's Preacher? Uh, that was a
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lot of fun. I got to do a full body uh
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kind of creature build for that uh
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character uh head to toe practically.
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Um, and it was cool because uh it was it
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was not a kind of cliche take on the
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character. Uh we kind of it was almost
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kind of like had the smarmyiness of a
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stereotypical used car salesman. So um
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yeah, great time on that show. How does
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your approach differ between anime,
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video games, and live action projects
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like The Walking Dead? Uh
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how does how does it differ? Obviously,
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the medium is different. The way that
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they're recording your performance is
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different. So, there's a difference
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between having microphones that are
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designed to pick up ambient sound and
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kind of kind of, you know, the way we do
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it on a a film set. Typically, you have
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a a mic on your body and then you also
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have a a lav mic, which is sometimes
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they call it the shotgun mic. Um,
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and it's designed to pick up a very
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naturalistic performance. But when we
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record uh for anime, um we're typically
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using a larger type of mic that's
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designed to get a fully more robust uh
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sound. Um and I think what I try to do
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uh I I try to bring a cinematic approach
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to my work when possible. And sometimes
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an anime character is very over the top
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uh and uh animated and uh in their in
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their kind of how they kind of
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characterize themselves. And so uh it's
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not possible. But I love anime where
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it's kind of quiet. Uh I love it where
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there's kind of like character
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development and where you don't feel
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like you have to be kind of over the top
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in any way. So, um, so yeah, it's, um,
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different different genres, different
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styles of media kind of typically
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require a different attention to how the
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performance is being delivered, but at
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the end of the day, it's all acting. And
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so, um, that's the baseline
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I guess that's all I've got. Thanks.